Skill Tree

This plugin adds a character progression system to your server in the form of a leveling and skill tree system.

Players gain xp by cutting trees, mining rocks, killing NPCs etc, and are rewarded with skill points when they level up. 

These points can be used to unlock perks and buffs across a number of different skill trees.

The plugin is extremely customizable and server owners can change, move, scale or disable any perk to tailor the setup to their server.

It features:

  • 81 unique buff types.
  • 11 unique skill trees.
  • 61 sources of xp with configurable values.
  • A functional tree system that prevents unlocking/upgrading of nodes if the player has not invested enough skill points into a tree.
  • Configurable limits on the amount of skill points that players can spend, allowing for more specialized builds.
  • Capable of building your own additional trees and nodes.

SkillTree allows users to focus on multiple skill trees and unlock nodes in each tree as they level, to make their characters more powerful and unique.

Available commands:
/st open the Skill Tree menu
/togglexphud Toggles the XP progression bar
/movebar Move the XP progression bar location with arrow keys on your screen.
/turbo Turn on a boat’s Turbo perk
/sb Show the Skill Tree scoreboard

Cooking

This plugin adds a large variety of ingredients, recipes, and effects to the server. Ingredients can be found from hitting nodes, to cutting to trees to picking hemp, corn, and potatoes. These ingredients have their own skins and names and are part of the many recipes included with this plugin.

Recipes

There are over 40 recipes that come with the default configuration. Each recipe has a list of up to 10 different ingredients and will provide one of 37 unique buffs for a configurable duration.

Ingredients

The plugin comes with over 35 unique ingredients, and also includes some of the default items in rust. All non-default ingredients can be found from 19 different sources including cutting trees, mining nodes, collecting hemp etc.

Gathering Items

There are 19 unique sources that ingredients can be obtained from cutting trees to collecting pumpkins. The chances for each ingredient drop are based on the interaction with that source.

Farmers market

The Farmers Market is an in-built market that allows players to buy and sell ingredients for scrap or economics. By default, the markets stocks will start at 0, and will only increase as players sell their unwanted ingredients to it. The market can be accessed by typing in /market.

Selling food items in a vending machine

Drop the food or ingredient you want to sell, take note of what item it identifies as when its on the ground (i.e: Blood is most ingredients, some are spoiled chicken, most meals are cooked fish or other meats)

Place the ingredient or meal you want to sell in the machine, then set a sell order for what it identifies as when you drop it. The machine will list the first item it finds to identify that way, so you cannot sell different meals/ingredients of the same “Type” in one machine (only 1 item that shows as blood, 1 as cooked fish, etc etc).

In person, you will see the icon of the cooking 2.0 food, from a drone, it will look like cooked fish/blood/etc. I have tested buying it in person and from a drone and both deliver the correct food mod item so long as its showing the modded food icon when you check the machine in person.

Epic Loot

Epic Loot is a plugin that adds additional loot potential to loot crates, NPC corpses, barrels and crafting. There is a configurable chance that an enhanced piece with varying set types and modifiers will appear in a loot crate, barrel or corpse. Players also have a chance to receive an enhanced version of their crafted items, rather than the plain old vanilla armor/weapon/tool. Wearing more than 1 of the same type of item will provide the user with a set bonus. Depending on the set type, they may get access to higher mining yields, more damage to scientists or even access to exclusive loot tables that proc while gathering.

Epic Loot UI

You can open the Epic Loot UI by typing /el. If you have an Epic item equipped, this UI will tell you the bonus/buff you get from the items. In the UI you can also salvage Epic items for Epic Loot or you can enhance regular items so they become Epic items if you have Epic loot. This UI also allows you to recycle Epic items to receive Epic loot and you can also enchant regular items with Epic loot using this UI.

A list of set types and bonuses can be found on the plugin page

Personal Bradley

https://codefling.com/plugins/custom-bradleyai

Instead of a Bradley spawning at regular intervals, players can call in a Bradley themselves. To do this, go to Launch and find the “Bradley Control” NPC (he’s marked on the map). Look at him and press E to select your Bradley. There are several levels available. Each level gives better loot but is harder. The vanilla Bradley is free whereas the harder ones cost economics coins. You have 5 minutes to get into position after calling in the Bradley.

NOTE: If you are on a team and are the team leader, due to the Rust UI, you will need to loot off center from the NPC until you don’t see the Invite to Team prompt. This is a limit of the Rust UI and according to the developer, this can not be fixed.

Personal Marketplace

https://codefling.com/plugins/personal-marketplace

You can place a Personal Marketplace at your base. This will allow you to buy items from vending machines around the map, just like the marketplaces at Bandit and Outpost. I recommend you place a 2×3 platform for it to go on. You must have building privilege to place it. Gather the components to build it, issue the command and place it. It will look like a wooden box before your place it.

Command to craft the personal marketplace: /marketplace.craft When used, it will tell you what components you still need.
The marketplace can be picked up with the /marketplace.pickup command or by using a wooden hammer.

Casinos

https://codefling.com/plugins/casinos

We are using a plugin called ‘Casinos’. This plugin allows anyone to create a casino and for other players to join. All players joining the casino will be teleported to it and will return to their previous location when leaving the casino. There is no cost associated with it and anyone may create a casino.

To bring up the Casinos menu, type /ic and select the option to create or join a casino. When a casino is being terminated, players have 30 seconds to collect their scrap. If you do not leave the casino, you will be teleported back to your original position when it is terminated.

Deployable Nature

https://codefling.com/plugins/deployable-nature

The DeployableNature plugin allows users to find and/or purchase items that can be used to decorate and make their bases truly unique. You can find Deployable Nature items through regular looting, or through the market. To buy items, type /naturemarket or use the radial menu under the Building section. The cost of items is in Economics coins.

All items can be picked up by equipping the Hammer and then pressing your Middle Mouse button or by using the /dnpickup command. Items can also be destroyed with weapons/tools. If destroyed by weapons or tools, they are not refunded.

Buried Treasure

https://chaoscode.io/resources/buried-treasure.118/

This plugin spawns treasure maps that a player can use to find hidden treasure around the map. The maps spawn in pretty much any loot source.

When a player finds a map, they can move it to their quick bar, press the number of the quick bar slot that the map is in and click the right mouse button. DO NOT CLICK ON THE MAP ITSELF. This action will remove the map, tell the player in chat what grid location the loot is in, then mark their in game map with a “Lootable Crate” icon ONLY THEY CAN SEE. The crate can spawn anywhere on the map.

Skinbox

https://codefling.com/plugins/lskins

Players who have authenticated can use the /skin and /se commands. When you use /skin a UI will open up. Click on any skinnable item, such as a shirt or an AK. All available skins will show up. Find the one you want and click on it. Your item will then be reskinned.

If you have deployed an item, such as a door or a box, you can use the /se command to skin the item without picking it up. The UI is the same as above.

If you know of skins you’d like to have on the server, join Discord and submit a support ticket with a link to the Workshop item you’d like added.

Parachutes

The parachute plugin allows you to equip a parachute on your player and open it after jumping out of a helicopter or a tall structure. You can buy a parachute at Outpost or Bandit. Sometimes you may find them in loot boxes. The parachute takes your face inventory slot.

https://codefling.com/plugins/iqparachute

To equip your parachute, drag it into your clothing inventory. It takes the head slot.

Parachute Control :
R – Open the parachute
W – Direct the movement forward
S – Slow down the forward movement
A – Turn left
D – Turn right
SHIFT – Slowing down the fall
CTRL – Acceleration of the fall