Sputnik is a server event that allows players to contest fallen sputnik satellite fragments that fall around the map. Players will need to battle their way past patrol helicopters, NPCs, turrets, and mines to gain access to loot locked behind keycards that require ‘Space Cards’.
Space Card
A card reader can be placed on any type of sputnik debris. By default, it is activated using a purple “Space Card.” This card reader opens the crates specified in a special section of the config. A custom card can be added to the loot tables of standard crates and crates of this event. It can also be given with the help of a command or sold in the server store. If necessary, the card reader can be removed, and the card can be replaced with any type of standard card.
Greetings everyone! It’s time for another mid-month wipe update. I will take the server offline Thursday, April 20th, around 1pm EST. I’ll spend the next hour updating the map and wiping the server. As always, if the server is up and running before I announce it in Discord, it will be protected with a whitelist, as that means I am testing everything.
The map is a customized procedurally generated map. Cobalt Police Department (the big one) is on the map and confirmed working. It is guarded by a Bradley and scientists. Project Riese is also back this wipe. This is a mostly underground bunker located on an island. There’s a bunch of scientists inside with lots of loot and puzzles. Around the map will be many new roadside monuments. These are static and will always be in the same spot, unlike the regular roadside monuments. Most contain loot although a couple are just eye candy. There’s also one underground custom cave that has buildable areas that is not marked on the map. As of now that’s all of the customizations, although I may do a little more before the wipe.
The Skill Tree XP will wipe this time with the blueprints remaining. Make sure you unlock everything you can with whatever scrap you have left over before the wipe! That’s it for now!
This monument lays under the water and consists of 2 decks with mid to high end loot. It’s protected by scientists. You’ll need blue and red keycards as well as fuses, guns and ammo to complete this monument.
Here comes Cobalt Cotton Tail, hoppin’ down the Rusty trail!
Hello everyone! The first Thursday in April wipe is nigh! On Thursday, April 6th, at 2pm EST, Facepunch will release the latest Rust update and our server will wipe! For details on what’s coming up in the Rust update, go here: https://www.rustafied.com/.
The new map will be a customized proc gen map. Some of the customized stuff that will be on the server can be found in Discord, in the Update Preview channel. Included on the map this wipe, we’ll have the abandoned motel, featured previously on our server. This one is a little updated with a green card room and a little extra loot in there. Also on the map is the Military Station monument. There are NPC’s here to protect the loot. Out in the water you’ll find an underwater bunker. The Launch site has the missile silo you may have seen before. I’m sure the one that Facepunch is working on will much nicer, but for now we have this one. Be sure to bring key cards of every variety and some fuses. Oh, and bring guns and lots of ammo as well as radiation protection! Elsewhere on the map you’ll find a seaside fishing vendor for a little flavor. There may be additional things on the map but you’ll have to be surprised.
I think many players will be excited by this one. Starting this wipe, you will have the ability to call in a PERSONAL CARGO SHIP! You’ll find a “Harbor Master” at either harbor. Go to him, interact with him and pay 1000 scrap to buy the cargo ship. A portal will appear. You and your teammates can enter that portal and you will be teleported to the cargo ship. There will be a portal on the cargo ship that you can use to return to the harbor. The vanilla cargo ship will be disabled. Initially there will only be 1 level of cargo ship. Eventually I will add additional tiers that include more scientists and better loot. This is a plugin that is in active development. It will have new features added as time goes on. I am in the Discord server for the plugin dev and he’s working hard on this plugin.
As always, the server will be taken offline around 1pm EST on Thursday to allow me to wipe the server and set up the new map. If the server goes back up prior to 2pm EST, it will be whitelisted. A post will be made when it’s open to the public. I expect to be on the server at wipe to address the many issues that are sure to accompany a Rust update!
Hello everyone! This is the news post for our 1 week wipe! In any month that we have 5 Thursdays, we wipe for 1 week on the 5th Thurday. This wipe will last from March 30th to April 6th. Neither BP’s nor Skill Tree XP will wipe, so get those BP’s unlocked before the wipe!
I am still waiting to hear about something that I may need to do tomorrow that could prevent the wipe from being at 2pm, as it usually is. If I am going to be busy at that time, I will strive to wipe the server by 9am. The exact time will be confirmed as soon as I know if I’m going to be busy in the afternoon.
We will be running a custom map as determined by voting in the map voting channel of Discord. The map will be Synecdoche (https://lone.design/product/synecdoche-rust-map/). This map was up against Pokie Island and won. Pokie Island will be run during our 1 week wipe June 29th to July 6th.
Our events will be rotated out but that list is yet to be determined. I don’t expect any big changes and as this isn’t a wipe where Rust updates, I don’t expect any real problems. That’s all I have for you! There will be another update in a week, just before the Rust update/wipe!
Welp, here we are! Another Third Thursday wipe! As always, the server will wipe at 2pm EST with the server going offline around 1pm so I can prep it.
We’ll be running another customized procedurally generated map this wipe. If you’ve been watching the Map Update Preview channel in Discord, you’ve seen some of what is to come. There’s some of the old monuments I’ve used before and some new ones. For example, we will have the Airshop Docks. This consists of a dock for airships as well as several airships waiting to dock. These airships have scientists, loot and keycard puzzles. You can think of it as an event that is always running. The Temple of the Pookie is also a new one, sort of. This temple was on the server many months ago but it was not the Temple of the Pookie. There’s NPC’s and loot to find here, and of course a chance to worship the mighty Pookie God. The Cobalt PD is making an appearance again this wipe but instead of a Bradley guarding it, there will be police NPC’s! Lastly, there’s a second public heli tower on the map, but this one is in the ocean. When you shoot down the heli, NPC’s won’t parachute out. The wreckage of the heli and it’s loot will sink to the ocean floor. I recommend bringing a sub and diving gear to get it!
This wipe the Skill Tree XP will wipe and the BP’s will remain until the first Thursday of April. This month is also a 5 Thursday month, so the last week of the month will be a special 1 week wipe with a special map, but more on that when the time comes. Our events for this wipe will include Arctic, Airfield, Armored Train, Cobalt Lab and Heli Refuel. It is possible others might be added, but I will decide that as I’m setting up the server.
I hope everyone enjoys the new map. It should be a good wipe, as there’s no Rust update until the first Thursday of April, so it’s unlikely anything will get jacked up this wipe. I’ll see you on the server!
Provides a UI for signs so that players can save and restore up to 25 designs. The command for the UI is /sm. This allows you to rapidly deploy new signs/pictures all over your base!
Step 1: Deploy a sign and use the /sil command to paste the picture or draw a picture.
Step 2: Type /sm and click on Save Image.
Now when you have a new sign, you can open the Sign Manager plugin with /sm, find the picture you want to use and click on “Set”.
The Medical Items plugin adds two items to the game: A Defib and a Medical Box. Both can be found in loot boxes in the world. In order to craft these items, you must first find one, then research it at a Research Bench. When you open a T2 or T3 workbench, you will see a new button that says “Medical Items”. That’s where the crafting menu is for these two items.
The defibrillator can do 2 things:
Recover a player from a wounded state immediately, with a risk of the defibrillator breaking (default: 10% chance), removing any bleeding effects that the target has and bringing them back on 10hp.
Resurrect a dead player, spawning them back at the position of their body, but breaking the defibrillator. The player spawns a “new” body, and must still loot their items.
The medical box is a deployable, reskinned, wooden box that heals any player within x metres for x amount of health per every x seconds, x amount of times.
For example, using the default values, the box will heal any player within 5m for 20 health every 3 seconds, for a maximum of 10 times.
Wipe day is upon us! Today is the first Thursday of the month, so that means that Facepunch will be releasing an update to Rust, which is sure to break things. RF detonated C4 and drones are here! What a time to be alive! A breakdown of what to expect can be found on the Rusticated website (https://www.rustafied.com/). I fully expect plugins not to work and general shenanigans to be present due to the wipe. I will do my base to be around to squash any bugs that I find and to update plugins as they are released.
This wipe, we’ll be running the following events: Convoy, Harbor, Space, Junkyard and Guarded Crate. The map will be a customized procedurally generated map, size 5000. If you’ve been checking out the Update Preview channel in Discord, you’ve already seen some of the stuff we’ve got on the server. I also double and triple checked the public heli tower to be sure the no-build zone is working.
As per the discussion in Discord, we’ll be adjusting the MLRS raid skill so that it can be used once every 10 minutes. I will be testing out a plugin that limits the number of horses you can own. This plugin will restrict those horses to 8. I will also be removing horses in the wild, as those can not be “owned” even if you put a code lock on one. This step is necessary because it’s been proved that having too many horses in one location can lag some players. Before I received my new computer, there was one base where my FPS would go into the single digits due to the number of horses. One more change I will be making is the disabling of the command to turn a player’s base into a raidable base out of fear of people griefing other players with it. Should a player wish to have their base converted to a raidable base, they will need to put in a support ticket to request it.
I believe that’s all the news for this wipe! Have fun!
The Cobalt Police Department is a monument that might be on a custom proc gen map. A Greenroom, Blueroom and double Redroom Monument gives the Player a new Puzzle to explore in Rust. Combined with a Codelock Puzzle its not like “swipe card and run” – they need to run, they need to explore, find hidden switches and rooms and finally get to the Boss Room of “Project K4H0s”.
Here is a video by the dev of the monument:
A walkthrough by one of our members, Missy Krissy: